MM (Multimedia Technology)

DCRUST SYLLABUS

CSE441C   MULTIMEDIA TECHNOLOGY

CATEGORY : ENGINEERING SCIENCE COURSE

Course Objectives:

  1. To understand the characteristics of different multimedia systems.
  2. To identify the encoding and quantization mechanisms for images.
  3. To explore the audio and video processing mechanisms.
  4. To know the practical applications of multimedia systems.

Unit I

Basics of Multimedia Technology: Computers, communication and entertainment; multimedia an  introduction; framework for multimedia systems; multimedia devices; CD- Audio, CD-ROM, CD-I, presentation devices and the user interface; multimedia presentation and authoring; professional  development tools; LANs and multimedia; internet, World Wide Web & multimedia distribution network-ATM & ADSL;  multimedia  servers &  databases; vector graphics; 3D graphics programs; animation techniques; shading; anti aliasing; morphing; video on demand.

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Unit II

Image Compression & Standards: Making still images; editing and capturing  images;  scanning  images; computer color  models;  color  palettes;  vector  drawing; 3D  drawing  and  rendering;  JPEG-objectives  and  architecture;  JPEG-DCT  encoding  and  quantization, JPEG  statistical  coding,  JPEG  predictive  lossless  coding;  JPEG  performance; overview of other image file formats as GIF, TIFF, BMP, PNG etc.

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Unit III

Audio  &  Video: Digital  representation  of  sound;  time  domain  sampled  representation;  method  of  encoding  the analog  signals;  subband  coding;  fourier  method;  transmission  of  digital  sound;  digital  audio  signal processing; stereophonic  &  quadraphonic signal  processing;  editing  sampled  sound;  MPEG  Audio;  audio  compression  & decompression;  brief  survey  of  speech  recognition  and  generation;  audio  synthesis;  musical  instrument  digital interface; digital video and  image compression;  MPEG  motion video  compression standard;  DVI technology;  time base media representation and delivery.

Unit IV

Virtual  Reality: Applications  of  multimedia,  intelligent  multimedia  system, desktop  virtual  reality,  VR  operating system, virtual environment displays and orientation making; visually coupled system requirements; intelligent VR software systems. Applications of environment in various fields.

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TEXT /REFERENCE BOOKS:

  1. An introduction, Villamil & Molina, Multimedia Mc Milan, 1997
  2. Multimedia: Sound & Video, Lozano, 1997, PHI, (Que)
  3. Multimedia: Production, planning and delivery, Villamil & Molina,Que, 1997
  4. Multimedia on the PC, Sinclair,BPB
  5. Multimedia:  Making it work, Tay Vaughan, fifth edition,  1994, TMH.
  6. Multimedia in Action by James E Shuman, 1997, Wadsworth Publ., 
  7. Multimedia in Practice by Jeff coate Judith, 1995,PHI.
  8. Multimedia Systems by Koegel, AWL
  9. Multimedia Making it Work by Vaughar, etl.

Course Outcomes:  After successful completion of the course students will learn the following:-

  1. Get familiar with the characteristics of different multimedia systems.
  2. Learn the encoding and quantization mechanisms for images.
  3. Understand the audio and video processing mechanisms.
  4. Learn the practical applications of multimedia systems.
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